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Planning on how to create an iPhone app

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How to Create an iPhone App: Planning Your App

Apart from the initial stage of setting up the development environment for creating an iPhone app, the phase of planning is also equally important. A well-thought plan will consist of the developer determining what the features, audience, content, and other stuff of his app will be. Let’s explore what are the steps required to perfectly plan your app before the actual execution.

1. Define your concept

Before you have even clicked Xcode to open for the first time, you must have a well-versed plan for the concept of your app and its related features. It could be a design document briefing the functionality of the app, flow between screens, draws of the UI, and the core idea of the types of systems required to run the app.

It is better to stay as much relevant to the design document as possible as this would help you to keep focus on the features you want. Also try to draw at least one thumbnail sketch for each of your app’s screens.

2. Recognize your audience

The functionality of your app should have everything in common with the target audience you are planning to develop the app for. For instance, the audience of a cool-colored or flowery app will not relate to highly violent and gore shooting game app.

3. Identify the need for your app

If your app is planning to be a big problem solver, then it must offer unique solutions that are not currently available in the market or have not been previously tried before. If it is a gaming app, it must have features tempting enough to attract gamers belonging to a specific genre of gaming.

4. See the content

The type of content input will determine the aesthetics of the interface of your app. For instance, if you have an images app then its interface must be user-friendly and simple to use for navigation and scaling purposes.

5. Run good UI design processes

The UI should never trouble the user even in the tiniest bit. This means the interface must be clearly defined and understandable, rather than the user getting lost in knowing the purpose of different buttons or how to navigate to and from. For instance, if you are intending to use icons in your app, they should clearly showcase the function they are responsible for. Remember, UI design is equally an art as much it is a science. As the project evolves, it is probable you will be revising your design on continuous basis.


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